Qt Execute Slot Without Signal
2021年4月11日Register here: http://gg.gg/p0ass
In this post we will see how to add the click event to the QPushbutton with an example.
*Qt Execute Slot Without Signal Generator
*Qt Execute Slot Without Signal Number
Qt’s meta-object system provides the signals and slots mechanism for inter-object communication, run-time type information (RTTI), and the dynamic property system. Signals and slots is one of the most important concepts in Qt, and it will be discussed in the next chapter. The meta-object system is implemented with a three-part mechanism. But for you get a view of this small example, you can check the screen-shots, which makes it very intuitive and easy to grasp is the event based slots and signals activation with data exchange between QML and C. A short history. Long long ago, subclass QThread and reimplement its run function is the only recommended way of using QThread. This is rather intuitive and easy to used. But when SLOTS and Qt event loop are used in the worker thread, some users do it wro. So you will link/connect a objects that sends a signal to a slot that receives the signal. Here is a basic GUI for a QT application that will have a button that says “QUIT” and also a signal that is emitted once that button class clicked has happened, that links to the application (QApplication object) that has a “quit” function that stops the program from executing. The goal of this library is to mimic Qt’s callback system without requiring all either end of the signal/slot to be a QObject derivative. That said in the current state it is missing the following features: It does not handle multiple threads. The slots are called in the same thread as the signal.
samples.prosamples.proTARGET = Sample QT = core gui CONFIG += c++11 greaterThan(QT_MAJOR_VERSION, 4): QT += widgets SOURCES += main.cpp HEADERS += MyMainWindow.h246810CONFIG+=c++11SOURCES+=MyMainWindow.h
MyMainWindow.h#ifndef MYMAINWINDOW_H #define MYMAINWINDOW_H #include <QPushButton> #include <QMessageBox> #include <QMainWindow> #include <QVBoxLayout> class MyMainWindow: public QMainWindow { Q_OBJECT public: MyMainWindow(){} ~ MyMainWindow(){} void Execute() { QPushButton *button = new QPushButton(this); QPushButton *button2 = new QPushButton(this); button->setText(’Button No. 1’); button2->setText(’Button No. 2’); QObject::connect(button, SIGNAL(clicked()),this, SLOT(clickedSlot())); QObject::connect(button2, SIGNAL(clicked()),this, SLOT(clickedSlot())); button->setSizePolicy(QSizePolicy::Expanding,QSizePolicy::Expanding); button2->setSizePolicy(QSizePolicy::Expanding,QSizePolicy::Expanding); QWidget* centralWidget = new QWidget(this); centralWidget->setSizePolicy(QSizePolicy::Expanding,QSizePolicy::Expanding); QVBoxLayout* layout = new QVBoxLayout(centralWidget); layout->addWidget(button); layout->addWidget(button2); setCentralWidget(centralWidget); setWindowTitle(’Pushbutton Clicked Signal Test’); show(); } public slots: void clickedSlot() { QMessageBox msgBox; msgBox.setWindowTitle(’MessageBox Title’); msgBox.setText(’You Clicked ’+ ((QPushButton*)sender())->text()); msgBox.exec(); } }; #endif // MYMAINWINDOW_H246810121416182022242628303234363840424446485052#define MYMAINWINDOW_H#include <QMessageBox>#include <QVBoxLayout>classMyMainWindow:publicQMainWindowQ_OBJECTpublic:~MyMainWindow(){}voidExecute()QPushButton*button2=newQPushButton(this);button->setText(’Button No. 1’);QObject::connect(button,SIGNAL(clicked()),this,SLOT(clickedSlot()));QObject::connect(button2,SIGNAL(clicked()),this,SLOT(clickedSlot()));button->setSizePolicy(QSizePolicy::Expanding,QSizePolicy::Expanding);button2->setSizePolicy(QSizePolicy::Expanding,QSizePolicy::Expanding);QWidget*centralWidget=newQWidget(this);centralWidget->setSizePolicy(QSizePolicy::Expanding,QSizePolicy::Expanding);QVBoxLayout*layout=newQVBoxLayout(centralWidget);layout->addWidget(button);setWindowTitle(’Pushbutton Clicked Signal Test’);}publicslots:{msgBox.setWindowTitle(’MessageBox Title’);msgBox.setText(’You Clicked ’+((QPushButton*)sender())->text());}#endif // MYMAINWINDOW_HQt Execute Slot Without Signal Generator
main.cpp#include <QApplication> #include <QMainWindow> #include ’MyMainWindow.h’ int main(int argc, char *argv[]) { QApplication app(argc, argv); MyMainWindow window; window.setWindowTitle(QString::fromUtf8(’MainWindow’)); window.resize(450,300); window.Execute(); return app.exec(); }246810121416#include <QMainWindow>{MyMainWindow window;window.setWindowTitle(QString::fromUtf8(’MainWindow’));window.Execute();returnapp.exec();}Qt Execute Slot Without Signal Number
OUTPUT
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In this post we will see how to add the click event to the QPushbutton with an example.
*Qt Execute Slot Without Signal Generator
*Qt Execute Slot Without Signal Number
Qt’s meta-object system provides the signals and slots mechanism for inter-object communication, run-time type information (RTTI), and the dynamic property system. Signals and slots is one of the most important concepts in Qt, and it will be discussed in the next chapter. The meta-object system is implemented with a three-part mechanism. But for you get a view of this small example, you can check the screen-shots, which makes it very intuitive and easy to grasp is the event based slots and signals activation with data exchange between QML and C. A short history. Long long ago, subclass QThread and reimplement its run function is the only recommended way of using QThread. This is rather intuitive and easy to used. But when SLOTS and Qt event loop are used in the worker thread, some users do it wro. So you will link/connect a objects that sends a signal to a slot that receives the signal. Here is a basic GUI for a QT application that will have a button that says “QUIT” and also a signal that is emitted once that button class clicked has happened, that links to the application (QApplication object) that has a “quit” function that stops the program from executing. The goal of this library is to mimic Qt’s callback system without requiring all either end of the signal/slot to be a QObject derivative. That said in the current state it is missing the following features: It does not handle multiple threads. The slots are called in the same thread as the signal.
samples.prosamples.proTARGET = Sample QT = core gui CONFIG += c++11 greaterThan(QT_MAJOR_VERSION, 4): QT += widgets SOURCES += main.cpp HEADERS += MyMainWindow.h246810CONFIG+=c++11SOURCES+=MyMainWindow.h
MyMainWindow.h#ifndef MYMAINWINDOW_H #define MYMAINWINDOW_H #include <QPushButton> #include <QMessageBox> #include <QMainWindow> #include <QVBoxLayout> class MyMainWindow: public QMainWindow { Q_OBJECT public: MyMainWindow(){} ~ MyMainWindow(){} void Execute() { QPushButton *button = new QPushButton(this); QPushButton *button2 = new QPushButton(this); button->setText(’Button No. 1’); button2->setText(’Button No. 2’); QObject::connect(button, SIGNAL(clicked()),this, SLOT(clickedSlot())); QObject::connect(button2, SIGNAL(clicked()),this, SLOT(clickedSlot())); button->setSizePolicy(QSizePolicy::Expanding,QSizePolicy::Expanding); button2->setSizePolicy(QSizePolicy::Expanding,QSizePolicy::Expanding); QWidget* centralWidget = new QWidget(this); centralWidget->setSizePolicy(QSizePolicy::Expanding,QSizePolicy::Expanding); QVBoxLayout* layout = new QVBoxLayout(centralWidget); layout->addWidget(button); layout->addWidget(button2); setCentralWidget(centralWidget); setWindowTitle(’Pushbutton Clicked Signal Test’); show(); } public slots: void clickedSlot() { QMessageBox msgBox; msgBox.setWindowTitle(’MessageBox Title’); msgBox.setText(’You Clicked ’+ ((QPushButton*)sender())->text()); msgBox.exec(); } }; #endif // MYMAINWINDOW_H246810121416182022242628303234363840424446485052#define MYMAINWINDOW_H#include <QMessageBox>#include <QVBoxLayout>classMyMainWindow:publicQMainWindowQ_OBJECTpublic:~MyMainWindow(){}voidExecute()QPushButton*button2=newQPushButton(this);button->setText(’Button No. 1’);QObject::connect(button,SIGNAL(clicked()),this,SLOT(clickedSlot()));QObject::connect(button2,SIGNAL(clicked()),this,SLOT(clickedSlot()));button->setSizePolicy(QSizePolicy::Expanding,QSizePolicy::Expanding);button2->setSizePolicy(QSizePolicy::Expanding,QSizePolicy::Expanding);QWidget*centralWidget=newQWidget(this);centralWidget->setSizePolicy(QSizePolicy::Expanding,QSizePolicy::Expanding);QVBoxLayout*layout=newQVBoxLayout(centralWidget);layout->addWidget(button);setWindowTitle(’Pushbutton Clicked Signal Test’);}publicslots:{msgBox.setWindowTitle(’MessageBox Title’);msgBox.setText(’You Clicked ’+((QPushButton*)sender())->text());}#endif // MYMAINWINDOW_HQt Execute Slot Without Signal Generator
main.cpp#include <QApplication> #include <QMainWindow> #include ’MyMainWindow.h’ int main(int argc, char *argv[]) { QApplication app(argc, argv); MyMainWindow window; window.setWindowTitle(QString::fromUtf8(’MainWindow’)); window.resize(450,300); window.Execute(); return app.exec(); }246810121416#include <QMainWindow>{MyMainWindow window;window.setWindowTitle(QString::fromUtf8(’MainWindow’));window.Execute();returnapp.exec();}Qt Execute Slot Without Signal Number
OUTPUT
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